Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source Beta
- Updates to official maps to improve lighting and fix exploits
- Fixed 4 grenade kill achievement being awarded with less than 4 kills
- Adjusted grenade trail particle effect
- Fixed achievement particle effect
- Changes to smoke grenade particle effect to increase perf
- Increased screen fade radius of smoke grenade
- Snipers can no longer sprint while zooming their sniper rifle
- Steam community avatar image now includes friend status
19 June 2008
Day of Defeat: Source Beta Update Released
12 June 2008
Day of Defeat: Source Beta Update Released
Label
Achievements,
ai_test_los,
Beta,
DoD,
Exploit,
Fix,
Update
Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source Beta
- Achievements are now all stored locally as well for offline achievement dialog
- Fixed view model lag being jittery
- Fixed some viewmodels occasionally skipping their fire animations
- Fixed quickswitch exploit
- Fixed some overlays being too transparent
- Fixed a case where an enemy player could be credited for an area capture
- Playtime statistic now records time spent as class, not time alive as a particular class
- Upload stats when we join spectator, change class and on changelevel
- Fixed crash with ai_test_los console command
- Adjusted global bloom scale
- New nemesis icon
Source SDK Beta Update Released
A new Source SDK Beta has been released. To access the Beta, go to File -> Settings, and on the Account tab will be a drop down. Select Source SDK Beta, and then allow Steam to restart itself. The specific changes for this Beta include:
Enhancements
- Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
- Updated SDK source code for Orange Box mods
- Added example particle system files to SDK content
Bug Fixes
- Updated Linux binaries and makefiles for dedicated servers and server plugins
- The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
Known Issues
- SDK shaders have not yet been updated for Orange Box games
- New editors can be accessed by adding '-tools' to the launch options for Orange Box games or mods utilizing the Orange Box engine
04 June 2008
Day of Defeat: Source Beta Update Released
Label
Achievements,
Add,
Beta,
ConVar,
DoD,
dod_friendlyfiresafezone,
Fix,
Steamworks,
Update
Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source Beta
- Added Steamworks stats
- New team identifier icons as rewards for completing achievements - 1 per class achievement, and 1 for completing all achievements
- Added cvar dod_friendlyfiresafezone - units around the player where they will do no direct damage on FF on servers ( default 100 units )
- Dropping a weapon in the spawn and changing class will now fizzle out the dropped weapon
- Fixed unducking while jumping potentially getting you stuck in the roof
- Player model fixes to address the 'left peek' issue
- Fixed kb_act default binding for large map being broken
- Marked r_screenfademinsize and r_screenfademaxsize as cheats
- Players now respawn even if they have the class menu up - changing class will respawn them instantly now
- Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
- Fixed long range rocket achievement being awarded when you kill an ironsight k98 or garand
- Fixed picking up an mg42 with an empty clip playing the wrong animation
- Achievement progress now stored in steam
- Added more default crosshairs
- Adjusted scoreboard to make the local player a bit more readable
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