Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2 and Day of Defeat: Source
- Fixed screenshots being black when Multicore Rendering is enabled.
- Fixed sprays not showing up on some surfaces.
- Fixed decal crash during changelevel.
- Fixed crash caused by setting the decal limit too high on some machines.
- Fixed crash caused by decals in the world render loop.
- Fixed crash caused by convars changing while rendering is queued.
23 March 2009
TF2 and Day of Defeat: Source Update Released
21 March 2009
Interview with Design Visualization - Shane Petterson
by World of Level Design
Shane Peterson is a 3D artist who up until recently was working for PB's Design Visualization Technical Resource Center (formerly Company39) in Seattle, Washington. He has over 5 years professional experience as a 3D artist and design visualization.I had a chance to contact and interview Shane. We talked about what he is working on, what inspires him as an artist and some fantastic advice on art, design visualization, lighting and modeling.
Read more ...
Subscribe to:
Posts (Atom)