Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine ( TF2, DoD:S, CS:S )
- Fixed hang when typing "map" twice in the console
30 August 2010
TF2, DoD:S, CS:S / Engine Update Released
Label
Fix,
Source Engine,
Update
Steam client update released
Label
Bug,
Fix,
Leak,
Mac,
OSX,
Steam,
Steam Cloud,
Steamworks,
Update
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Fix a bug where installing a game with a demo may not initial install all content with some left to download on first launch
- Fix a bug with ISteamNetworking getting available packet size for Steamworks Partners
- Steam Cloud improvements to support save games in more cases for Steamworks Partners
- Windows: Fix a case where minidumping due to an error could deadlock the client on startup or shutdown
- Windows: Fix a memory leak that could lead to too much memory used or a crash if you remained in a busy group chat for several days
- Mac: Fix client errantly opening a script in a text editor at startup (rare bug)
27 August 2010
CS:S, TF2 and DoD:S Updates Released
Label
Achievements,
Bug,
DoD,
Fix,
Orange Box Engine,
Source Engine,
Update,
Windows 7,
Windows Vista
Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2)
- Fixed a crash on startup with some video drivers
- Fixed a bug where the speaker config would be lost on Windows Vista / 7
- Fixed a case where alt-tab would stop rendering models
- Made the ‘X’ that closes the achievements screen visible by default in 1280x720 resolution
- Made disconnect messages wrap so they don’t get truncated
- Made kick / disconnect messages more legible
25 August 2010
Steam OSX client update released
A Steam OSX client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- [OSX] Improved font handling of non-english (unicode) characters
- [OSX] Restored ability to enter offline mode
- [OSX] Improved performance of in-game overlay
24 August 2010
Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Fixed a case where the Steam client could hang on startup for some users with unusual environment variables
20 August 2010
Steam client update released
Label
64-bit,
Achievements,
Bug,
Exploit,
Fix,
Leak,
Mac,
OSX,
PhysX,
Steam,
Steam Cloud,
Steam Community,
UI,
Update,
User Interface,
Webkit,
Windows 7
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
New Features
- Updated friends chats to use new tabbed chat interface (see Friends tab in the Settings dialog to turn off opening in new tabs by default)
- Updated in-game overlay browser to use new tabbed browsing interface (Use Middle click on links to open-in-new-tab)
- Tabbed Browser/Chat HotKeys: Ctrl-Tab and Ctrl-Shift-Tab to switch tabs. Ctrl-W, Ctrl-F4 or Middle click to close tabs.
- Updated WebKit code for client/in-game browser (improved stability and performance on OSX, various browser fixes)
- Windows: 64 bit build of the in-game overlay (useable now with any 64bit non-Steam game you may add)
- Windows: 64 bit builds of Steamworks DLLs (for upcoming titles)
Fixes
- New non-blocking game uninstall dialog
- Improved client shutdown times
- Fix some cases of Steam becoming unresponsive for 5-10 seconds when new game updates are released
- Fixed unused game tags still showing up
- Reinstalling from a goldmaster triggers a content verification if the game is already installed
- Fixed sometimes needing to restart Steam after installing PhysX
- Changed overlay hot-key detection to not consider ctrl-shift-tab to be the same as shift-tab, thus allowing its use in tabbed chat/browsing in-game
- Fixed “hidden” achievements showing up in the game details page and overlay “so close…” ui
- Fixed a crash on shutdown
- Fixed an issue with input tab ordering in group chats
- Increased timeouts on Steam Cloud file uploads
- Fixed Rabobank payment page for iDEAL checkout not showing correctly in the Steam Client
- Fixed a bug parsing certain HTML tags inside News bodies
- Fixed top half of avatar images in chats not being right clickable for context menu
- Fixed a potential crash when failing to parse new stats/achievements data for a game
- Fixed bug/exploit with malformed www. URLs in chats
- Windows: Fixed the “alt” key sometimes sticking in the in-game overlay after an alt-tab event
- Windows: Improved overlay compatibility with some previously conflicting third party applications
- Windows: Fixes to progress bar on win7 task icon in handling paused downloads as well as finished downloads
- OSX: Fix several memory leaks
- OSX: Fix copy/paste resulting in extra random string data
19 August 2010
How to Make Water and Basic Displacements in Source
Label
Displacements,
English,
Hammer,
Source SDK,
Tutorial,
Water
by Pinky @LambdaGeneration.com
Back when I was trying to learn Source mapping, I ran into several issues, most of which involved lighting or water. While I have not mastered Source lighting, I can offer some help to those having issues with water. Read more...
17 August 2010
CS:S, TF2 and DoD:S Updates Released
Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2)
- The mat_hdr_level, r_rootlod, and r_waterforceexpensive settings are now saved in the user’s config file.
- Fixed clients being able to connect to servers with spoofed SteamIDs.
- Fixed a bug where some video configurations could get reset by restarting the engine.
- Fixed materials compiled into a map not being loaded correctly if they're in the root materials folder.
- Fixed a case of uneven performance on multicore machines.
- Fixed point contents not respecting detail brushes. This fixes a bullet penetration bug in some community maps.
- Fixed clients being able to spam servers using the ai_set_move_height_epsilon, mission_show, and sv_querycache_stats commands.
- Audio fixes:
- Reduced overlap in the sound timing code.
- Fixed a case where audio could skip.
- Fixed voice communication getting corrupted while playing on a Mac.
- sv_pure 2 now protects the game_sounds files in the scripts directory.
Subscribe to:
Posts (Atom)