Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2 and Day of Defeat: Source
Protected several more commands from client exploitation
Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2 and Day of Defeat: Source
Fixed clients using reloadresponsesystems, sv_soundemitter_flush, sv_soundemitter_filecheck, sv_findsoundname, and sv_soundscape_printdebuginfo to lag/crash servers
Updates to Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source
Fixed Linux servers not allowing clients to connect
Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
In diesem Tutorial werde ich euch erklären, wie man in TF2 (=Team Fortress 2) per Hammer-Editor ganz leicht ein Portal, einen Beamer oder auch genannt "Teleporter" setzt. Read more ...
Leveraging the recently released set of free services available in Steamworks, the Palermo Update adds 51 achievements to Day of Defeat: Source, player avatar displays in the scoreboard and win panel, and detailed player statistics that are integrated with the Steam Community features (www.steamcommunity.com).
In addition, this update adds support for popular features introduced in Valve's Team Fortress 2 (TF2), the PC title named multiplayer game of the year by Gamespy.com and PC Gamer. These include "nemesis/revenge" freeze cam and new effects driven by the particle system introduced to the Source engine for TF2.
Finally, this update also introduces a new map, Palermo, which is a remix of the most popular community map, dod_salerno, originally created by Magnar "insta" Jennsen.
Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source Beta
Updates to official maps to improve lighting and fix exploits
Fixed 4 grenade kill achievement being awarded with less than 4 kills
Adjusted grenade trail particle effect
Fixed achievement particle effect
Changes to smoke grenade particle effect to increase perf
Increased screen fade radius of smoke grenade
Snipers can no longer sprint while zooming their sniper rifle
Steam community avatar image now includes friend status
Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source Beta
Achievements are now all stored locally as well for offline achievement dialog
Fixed view model lag being jittery
Fixed some viewmodels occasionally skipping their fire animations
Fixed quickswitch exploit
Fixed some overlays being too transparent
Fixed a case where an enemy player could be credited for an area capture
Playtime statistic now records time spent as class, not time alive as a particular class
Upload stats when we join spectator, change class and on changelevel
A new Source SDK Beta has been released. To access the Beta, go to File -> Settings, and on the Account tab will be a drop down. Select Source SDK Beta, and then allow Steam to restart itself. The specific changes for this Beta include:
Enhancements
Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
Updated SDK source code for Orange Box mods
Added example particle system files to SDK content
Bug Fixes
Updated Linux binaries and makefiles for dedicated servers and server plugins
The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
Known Issues
SDK shaders have not yet been updated for Orange Box games
New editors can be accessed by adding '-tools' to the launch options for Orange Box games or mods utilizing the Orange Box engine
Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Day of Defeat: Source Beta
Added Steamworks stats
New team identifier icons as rewards for completing achievements - 1 per class achievement, and 1 for completing all achievements
Added cvar dod_friendlyfiresafezone - units around the player where they will do no direct damage on FF on servers ( default 100 units )
Dropping a weapon in the spawn and changing class will now fizzle out the dropped weapon
Fixed unducking while jumping potentially getting you stuck in the roof
Player model fixes to address the 'left peek' issue
Fixed kb_act default binding for large map being broken
Marked r_screenfademinsize and r_screenfademaxsize as cheats
Players now respawn even if they have the class menu up - changing class will respawn them instantly now
Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
Fixed long range rocket achievement being awarded when you kill an ironsight k98 or garand
Fixed picking up an mg42 with an empty clip playing the wrong animation
Achievement progress now stored in steam
Added more default crosshairs
Adjusted scoreboard to make the local player a bit more readable