Optimization is one of the least understood parts of mapping in source; there is a lot of hearsay on the matter and generally the topic can appear overwhelming to new mappers. Today we’re going to discuss how optimization in source works, not from a theoretical approach, but from an example-by-example method that will hopefully bring us around to understanding the underlying theory. When implemented correctly, good optimization can be more beautiful than the aesthetics of a map itself. Read more ...
13 December 2009
Optimization in Source: A Practical Demonstration
Label
Area Portal,
Displacements,
English,
Fog,
func_detail,
func_door,
func_lod,
Hint,
Lightmap,
Occluder,
Optimization,
Tutorial,
Visibility,
Water
by MangyCarface @Nodraw.net
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