Showing posts with label DoD. Show all posts
Showing posts with label DoD. Show all posts

19 January 2011

Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Updated the Linux srcds_run script
    • Added warning message for people running the server as root
    • Changed the working directory to the game tree before executing the dedicated server
  • Updated the existing localization files
  • Added Czech, Hungarian, Romanian and Turkish localization files

07 January 2011

Day of Defeat: Source Updates Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.

21 December 2010

Day of Defeat: Source Updates Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed an engine crash caused by too many precached models in some community maps. 
    Day of Defeat: Source
    • Fixed an exploit where clients could prevent weapons from recoiling properly.

    18 December 2010

    Day of Defeat: Source Updates Released

    Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
    • Improved sv_pure:
      • Materials / Models / Sounds / Animations are more comprehensively protected.
      • Switched from CRC to MD5 hashes for stronger per-file validation.
      • Fixed some issues between custom files and server whitelists over level changes.
    • Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library

    19 November 2010

    DoD:S, TF2, CS:S and HL2:DM Updates Released

    Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
    • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
    • [Windows] Improved custom mouse acceleration
    • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
    • [Windows] Fixed UI tooltips so that they display correctly on first hover

    11 November 2010

    TF2, CS:S, DoD:S and HL2:DM Updates Released

    Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
    • Fixed a bug with voice recording intermittently not recording after playing in a level for a while (Mac)
    • Fixed a rare client crash caused by text rendering (Mac)
    • Updated the server browser localization files

    10 November 2010

    Midweek Madness DoD:S for $/€2.50 £1.50

    Act now to take advantage of huge savings on Day of Defeat: Source!

    Enlist in an intense battle of Axis vs. Allied set in World War II Europe. Day of Defeat: Source is 75% off during the Midweek Madness sale. Offer ends Thursday at 4pm PDT.

    ONLY  $2.50 or €2.50 or £1.50

    29 October 2010

    CS:S, DoD:S, TF2, HL2:DM Update Released

    The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Engine (CS:S, DoD:S, TF2, HL2:DM)
    • Fixed a dedicated server crash when HLTV disconnects
    • Fixed a crash in the materialsystem

    28 October 2010

    CS:S, DoD:S, TF2, HL2:DM Update Released

    The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Engine (CS:S, DoD:S, TF2, HL2:DM)
    • Removed the rate limit for the "status" command when entered into the server console
    • Fixed an exploit that allowed people to send fake server messages to clients
    • Significantly improved engine vertex compression (large reduction in per-model memory usage)

    06 October 2010

    TF2, CS:S and DoD:S Updates Released

    Updates to Team Fortress 2 and Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Shared Changes (CS:S, DoD:S, TF2, HL2:DM)
    • ServerBrowser now sorts by ping by default once again.
    • Fixed Mac crash on launch when running Mac OSX 10.5.8.
    • Fixed spectator bug where spectating a Sniper looking through scope didn't zoom fov

    30 September 2010

    CS:S, DoD:S, TF2, HL2:DM / Engine Update Released

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Engine (CS:S, DoD:S, TF2, HL2:DM)
    • Added sv_alltalk to the list of convars that are checked for the sv_tags list.
    • Fixed a model instance crash.
    • Removed engine ConVar "r_ForceRestore"

    Other Games
    • Half-Life 2: Deathmatch 
    • Updated to run on the Orange Box engine with CS:S, DoD:S, and TF2

    27 August 2010

    CS:S, TF2 and DoD:S Updates Released

    Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (CS:S, DoD:S, TF2)
    • Fixed a crash on startup with some video drivers
    • Fixed a bug where the speaker config would be lost on Windows Vista / 7
    • Fixed a case where alt-tab would stop rendering models
    • Made the ‘X’ that closes the achievements screen visible by default in 1280x720 resolution
    • Made disconnect messages wrap so they don’t get truncated
    • Made kick / disconnect messages more legible

    17 August 2010

    CS:S, TF2 and DoD:S Updates Released

    Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (CS:S, DoD:S, TF2)
    • The mat_hdr_level, r_rootlod, and r_waterforceexpensive settings are now saved in the user’s config file.
    • Fixed clients being able to connect to servers with spoofed SteamIDs.
    • Fixed a bug where some video configurations could get reset by restarting the engine.
    • Fixed materials compiled into a map not being loaded correctly if they're in the root materials folder.
    • Fixed a case of uneven performance on multicore machines.
    • Fixed point contents not respecting detail brushes. This fixes a bullet penetration bug in some community maps.
    • Fixed clients being able to spam servers using the ai_set_move_height_epsilon, mission_show, and sv_querycache_stats commands.
    • Audio fixes:
      • Reduced overlap in the sound timing code.
      • Fixed a case where audio could skip.
      • Fixed voice communication getting corrupted while playing on a Mac.
    • sv_pure 2 now protects the game_sounds files in the scripts directory.

    14 July 2010

    TF2, CS:S and DoD:S Updates Released

    Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Engine
    • Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects

    13 July 2010

    Day Of Defeat Now Available On Steam For Mac Users

    Hey, Mac owners, you can now play Day of Defeat, courtesy of Steam.

    Day of Defeat: Source Now Available on Mac

    This week, Valve has added another title from its classic catalog into the growing Mac game library. Day of Defeat: Source now joins Portal, Team Fortress 2, Half-Life 2 and Counter-Strike Source as a native title for Apple's computer platform
    Day of Defeat: Source launches for Mac as a SteamPlay title, allowing current owners of the PC version the option to also download and play it on Mac machines. As a SteamPlay title, users from both platforms can also face-off against each other on the World War II-inspired battlefield.










    Day of Defeat began life as a Half-Life mod in 2000 before being purchased and sold by Valve, and publisher Activision, in 2003. In September 2005, Day of Defeat: Source was released.

    Read More

    12 July 2010

    Now on Mac! - Day of Defeat: Source

    Now you can enjoy Day of Defeat: Source, the WWII mulitplayer classic from Valve, on your Mac! Assume the role of infantry, sniper or machine-gunner classes and experience the intense online action set in Europe during WWII.


    27 May 2010

    TF2, DoD:S and CS:S Beta Update Released

    Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    GameUI
    • Fixed the desktop resolution not appearing in the list of valid resolutions when using windowed-mode.

    Server Browser
    • Fixed a crash caused by leaving the server browser open while playing.

    Engine
    • Added client/server version check on client connect.
    • Fixed a crash caused by hitting ctrl-alt-del while playing.