by
MangyCarface @
Nodraw.net
Optimization is one of the least understood parts of mapping in source; there is a lot of hearsay on the matter and generally the topic can appear overwhelming to new mappers. Today we’re going to discuss how optimization in source works, not from a theoretical approach, but from an example-by-example method that will hopefully bring us around to understanding the underlying theory. When implemented correctly, good optimization can be more beautiful than the aesthetics of a map itself. Read more ...
by
The^Kitty2k @
MapScene.de
Es gibt zwei verschiedene Arten von Türen (die ich benutze), die ich euch heute vorstellen möchte. Einmal eine normale Tür und eine Schiebetür. Read more ...