Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
- [Windows] Improved custom mouse acceleration
- [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
- [Windows] Fixed UI tooltips so that they display correctly on first hover
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Showing posts with label UI. Show all posts
19 November 2010
DoD:S, TF2, CS:S and HL2:DM Updates Released
05 October 2010
Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Steam will now use the language selected in the retail installer instead of the current UI language when installing from disc
- Fixed a Steam overlay crash on OSX
- Removed redundant names and improved displaying a large number of tabs in tabbed chat windows
- Fixed web browser layout
- Fixed tab chat dropdown menu flashing for new message in hidden chat page
- Mac Overlay crashes fixed when trying to render to a screen with no game objects being drawn
- Mac Retail install support for install in non-english languages
- Mac support for detecting 10.6.4 with the Apple Snow Leopard Graphics Update (http://support.apple.com/kb/HT4286) installed
20 August 2010
Steam client update released
Label
64-bit,
Achievements,
Bug,
Exploit,
Fix,
Leak,
Mac,
OSX,
PhysX,
Steam,
Steam Cloud,
Steam Community,
UI,
Update,
User Interface,
Webkit,
Windows 7
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
New Features
- Updated friends chats to use new tabbed chat interface (see Friends tab in the Settings dialog to turn off opening in new tabs by default)
- Updated in-game overlay browser to use new tabbed browsing interface (Use Middle click on links to open-in-new-tab)
- Tabbed Browser/Chat HotKeys: Ctrl-Tab and Ctrl-Shift-Tab to switch tabs. Ctrl-W, Ctrl-F4 or Middle click to close tabs.
- Updated WebKit code for client/in-game browser (improved stability and performance on OSX, various browser fixes)
- Windows: 64 bit build of the in-game overlay (useable now with any 64bit non-Steam game you may add)
- Windows: 64 bit builds of Steamworks DLLs (for upcoming titles)
Fixes
- New non-blocking game uninstall dialog
- Improved client shutdown times
- Fix some cases of Steam becoming unresponsive for 5-10 seconds when new game updates are released
- Fixed unused game tags still showing up
- Reinstalling from a goldmaster triggers a content verification if the game is already installed
- Fixed sometimes needing to restart Steam after installing PhysX
- Changed overlay hot-key detection to not consider ctrl-shift-tab to be the same as shift-tab, thus allowing its use in tabbed chat/browsing in-game
- Fixed “hidden” achievements showing up in the game details page and overlay “so close…” ui
- Fixed a crash on shutdown
- Fixed an issue with input tab ordering in group chats
- Increased timeouts on Steam Cloud file uploads
- Fixed Rabobank payment page for iDEAL checkout not showing correctly in the Steam Client
- Fixed a bug parsing certain HTML tags inside News bodies
- Fixed top half of avatar images in chats not being right clickable for context menu
- Fixed a potential crash when failing to parse new stats/achievements data for a game
- Fixed bug/exploit with malformed www. URLs in chats
- Windows: Fixed the “alt” key sometimes sticking in the in-game overlay after an alt-tab event
- Windows: Improved overlay compatibility with some previously conflicting third party applications
- Windows: Fixes to progress bar on win7 task icon in handling paused downloads as well as finished downloads
- OSX: Fix several memory leaks
- OSX: Fix copy/paste resulting in extra random string data
01 July 2010
Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam Client
- Added UI to disable Steam Cloud per-game and per-account.
- Added an icon in list view for uninstalled games that support cloud.
- Steam Cloud will now download files for installed games on logon.
- Fixed Steam Cloud sync failures that occurred because of deleted files.
- Improve text hit testing in chat windows.
- Make player names in chat windows clickable, taking you to that user's profile.
- Fixed tabs in the settings dialog sometimes not drawing correctly.
- Fixed a regression that prevented steam from automatically validating and repairing damaged game caches on launch.
- Shortened the delay between launching steam and being offered offline mode in the case of no network connectivity.
- Fixes the label under the dropdown on the game properties updates page for non-cloud games.
- Shows the "cloud disabled" icon in list view for games with cloud disabled that are not installed.
- Fixes players paying mods showing up as "in-game" rather than "in-mod" in the friends window.
- Fixes the login button in the login dialog becoming enabled when the dialog is dragged after the button is pressed.
- Improves whitespace detection in chats.
- Fixes a confusing error message when attempting to back up to a directory that doesn't exist (it would tell you the disk doesn't have enough space).
- Fixes weirdness with radio buttons when pressing the 'back' key on the backup wizard.
- Fixes game manuals not opening in an external browser.
- [OSX] Makes player names in chat windows clickable
- [OSX] Fixed a class of bugs that could cause steam to hang while shutting down, especially if network settings had changed.
- [OSX] Fixes tooltip flickering.
- [OSX] Cmd+Left/Right now go to beginning/end of line.
- [OSX] Option+Left/Right now go to word boundaries.
- [OSX] Option+Enter now inserts a newline.
- [OSX] Fixes some Windows-specific wording about the notification tray in the preferences/settings window.
- [OSX] Prevents backing up files to the file system root.
- [OSX] Treats the return key the same as the enter key.
25 May 2006
Source Engine Update Available
Label
Add,
Bug,
Fix,
HDR,
High Dynamic Range,
HLTV,
Leak,
mat_colorcorrection,
net_status,
Nvidia,
Optimization,
Source Engine,
SourceTV,
sv_lan,
tv_autoretry,
tv_timeout,
UI,
Update,
User Interface
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Graphics
- Fixed occasional graphics artifact tearing run running on Nvidia 6800 hardware
- Fixed mismatch of bumpmapped/non-bumpmapped surfaces in HDR
- Fixed bug where mat_colorcorrection wasn't getting set properly on when running for the first time
- Updated default configuration settings for some newer video cards
- Fixed full-screen flicker bug when Alt-Tabbing out of fullscreen (particularly at high resolutions)
User Interface
- Added progress bar state to print a description when the server changes levels
- Show disconnect dialog when client connection times out
- Fixed anti-aliasing on fonts
- Fixed a memory leak in vgui
- Fix for startup video not showing correctly if running fullscreen with desktop resolution less than or equal to 1024x768
- Fixed bug where game would crash when taking a bug screenshot if the screen/window resolution was wider that 2048 pixels
Sound
- Fixed sound initializing twice at startup in some cases
- Optimized sound engine performance
- Fixed a bug where machines without proper sound hardware and/or drivers would crash
SourceTV
- Added SourceTV port and delay time to status output if SourceTV is active
- Added new command net_status that shows more detailed information about total and average packet loss, latency, packets/sec and bandwidth
- Added convar tv_autoretry 1 so relay proxies try to reconnect after connection crashed/timed out
- Added convar tv_timeout to specify connection timeout limit in seconds
- Improved spectator client dispatching, should be faster and balance better
- Fixed SourceTV relays being unable to connect to sv_lan 1 servers
- Fixed SourceTV servers reporting password restrictions
- Fixed SourceTV bots joining game even if disabled
- Fixed disappearing weapons in SourceTV
- Fixed spectator chat not displaying on relay proxies
- Fixed SourceTV crash during changelevel
- Fixed command tv_record crashing relay proxies
- Reduced SourceTV CPU requirements
04 March 2005
Source SDK Update Released
Label
Add,
Dedicated Server,
Fix,
Source SDK,
UI,
Update,
User Interface
A Source SDK update is available and will be applied automatically when Steam is restarted. The changes include:
Source SDK
- Added new example character model
- Added new character creation documentation
- Added QC eyes tool
- Added more in-depth shader examples -- including a post-process shader
- Added Motion Mapper - a tool used to map animations across differently-proportioned skeletons
- Fixed dedicated server UI not automatically finding HL2MP MODs
21 December 2004
Source SDK Update Released
Label
Add,
Bug,
Buildcubemaps,
FacePoser,
Fix,
Half-Life 2,
Hammer,
Improve,
Include,
Source SDK,
UI,
Update,
User Interface
A Source SDK update is available and will be applied automatically when Steam is restarted. The changes include:
Source SDK
- Fixed "bCloseSuccessful" bug in Hammer with directory trees too deep
- Added faceposer
- Included view model sources for Half-Life 2
- Revised directory structure - content and sources are kept separate
- Added presets for expert compiles within Hammer
- Fixed problems with launching the game from within Hammer
- Hammer's Game Configurations UI now displays the active configuration on entry
- Hammer now displays paths in a more readable manner
- Create a Mod puts the mod content into the SourceMods folder (shows up in Steam's games list)
- Added vconfig - a tool to handle specifying the current game you're editing
- Fixes for various cases of path environment variables not working
- Buildcubemaps fixed
- Improved startup speed of the SDK launcher
- Simplified debugging under Steam (eliminated the need to copy steam.dll and make steamapp.cfg)
Visit this page for more information on this release.
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