Showing posts with label Update. Show all posts
Showing posts with label Update. Show all posts

10 March 2011

Day of Defeat: Source Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added check to prevent multiplayer servers from transmitting 1 as their maxplayers value to connecting clients
  • Fixed clients being able to use particle exploits on sv_pure servers

04 March 2011

Day of Defeat: Source Update Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a problem with the DirectX8 cloud shader

24 February 2011

Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed another server crash exploit caused by malformed network packets

22 February 2011

Update Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a server crash exploit caused by malformed network packets

14 February 2011

Update Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Improved the version mismatch error message received when connecting to a server with a different version than your client

03 February 2011

Update Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Further improved engine handling of server queries.

27 January 2011

Update Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Improved engine handling of server queries

24 January 2011

Update Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed the dedicated server not running on machines using Win2k

19 January 2011

Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Updated the Linux srcds_run script
    • Added warning message for people running the server as root
    • Changed the working directory to the game tree before executing the dedicated server
  • Updated the existing localization files
  • Added Czech, Hungarian, Romanian and Turkish localization files

11 January 2011

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam
  • Made various improvements to Recommendations:
    • Made some general improvements to the algorithm to make "Similar Items" a little more similar
    • Changed primary source for generated recommendations to be recent playtime rather than recent purchases, prioritizing "new to you" games (ie, games where your recent playtime makes up the bulk of your total playtime for that game)
    • Fixed DLC recommendations showing for games you haven't really played yet
    • Games you've recommended will now be shown on your community profile page
    • Fixed friend recommendations for free games you haven't yet played to show on your recommended page just like friend recommendations for games you don't own.
    • Added links to the new "Friend Activity" page to the store homepage and community home panel.
  • Added Turkish translation to the Steam client
  • [Windows] Chinese, Japanese, and Korean typing support in the in-game overlay, for some games
  • Fixed a case where a hyperlink in chat could take you to a player’s profile instead
  • Fixed community opening to your profile instead of the blotter when community is your favorite window (thanks Sir_Brizz!)
  • Improved Matchmaking function performance
  • Fixed starting game executables with very long command line parameters (>255 characters)
  • Fixed keyboard navigation in menus
  • [Mac OSX] Overlay improved (works with Farming Simulator) and fixed an OpenGL state bug
  • [Mac OSX] Implemented Minimize Cmd-M menu command.
  • [Mac OSX] Improved Cmd-W to be more reliable
  • Fix games not launching after resolving a Cloud conflict
  • [Mac OSX] Fix layout on file open dialog when adding a non-Steam game
  • Fix layout on server browser dialog
  • Removed code for the now-ended Civilization V charity promotion
  • [Mac OS X] Fixed cursor not showing up in game overlay on some games
  • [Mac OS X] Dock Icon will not persistently bounce once it has a badge with a count of pending IMs.
  • Fixed Steam not remembering Cloud settings in certain situations.

07 January 2011

Day of Defeat: Source Updates Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.

21 December 2010

Day of Defeat: Source Updates Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed an engine crash caused by too many precached models in some community maps. 
    Day of Defeat: Source
    • Fixed an exploit where clients could prevent weapons from recoiling properly.

    18 December 2010

    Day of Defeat: Source Updates Released

    Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
    • Improved sv_pure:
      • Materials / Models / Sounds / Animations are more comprehensively protected.
      • Switched from CRC to MD5 hashes for stronger per-file validation.
      • Fixed some issues between custom files and server whitelists over level changes.
    • Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library

    19 November 2010

    DoD:S, TF2, CS:S and HL2:DM Updates Released

    Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
    • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
    • [Windows] Improved custom mouse acceleration
    • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
    • [Windows] Fixed UI tooltips so that they display correctly on first hover

    16 November 2010

    Steam client update released

    A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

    Steam
    • Fixed Steam Cloud showing as endlessly syncing for some games
    • Fixed a case where Steamworks matchmaking could lose some keys set in the lobby, when running against the new matchmaking server
    • Fixed an issue where some windows could appear briefly before they were ready to be shown
    • Fixed game download stalling for some users when downloading games with DLC
    • Windows: Fixed Steam client update stalling for some users with HSDPA modems
    • Windows: Fixed compatibility for in-game overlay and games calling GetRawInputBuffer
    • Windows: Improved performance of .dmp file writing on client asserts/crashes
    • OSX: Improved retail game install to minimize amount of game data that needs to be downloaded after initial install
    • OSX: Fixed badge count listed as ‘1’ after auto-joining a server using the server browser

    04 November 2010

    Steam client update released

    A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

    Steam
    • Updating store pages to show stats and launch options for games you own.
    • Updated Speex and JPEG libraries
    • Fix a memory leak when toggling the game viewed in the details view
    • Fix a crash when receiving and merging updated data for stats/achievements in some situations
    • Fix sometimes failing to fully recognize a game as exited for certain launcher app setups
    • Fixed navigating to game guides in the store
    • Fix Steam Cloud bug where users who converted from the demo to the full version of Everyday Genius: SquareLogic, Lara Croft and the Guardian of Light, or Jolly Rover would have their progress reverted to the progress they made in the demo while opted into the beta
    • Fixed community chat bug
    • Fixed displaying Steam Service dialog under OSX
    • Fixed a couple rare crashes and added more instrumentation around potential memory corruption
    • Fixed Steam API logging
    • Improve tooltips support under OSX
    • Added installer support under OSX for an upcoming game release

    29 October 2010

    CS:S, DoD:S, TF2, HL2:DM Update Released

    The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Engine (CS:S, DoD:S, TF2, HL2:DM)
    • Fixed a dedicated server crash when HLTV disconnects
    • Fixed a crash in the materialsystem

    28 October 2010

    CS:S, DoD:S, TF2, HL2:DM Update Released

    The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Engine (CS:S, DoD:S, TF2, HL2:DM)
    • Removed the rate limit for the "status" command when entered into the server console
    • Fixed an exploit that allowed people to send fake server messages to clients
    • Significantly improved engine vertex compression (large reduction in per-model memory usage)

    06 October 2010

    TF2, CS:S and DoD:S Updates Released

    Updates to Team Fortress 2 and Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Shared Changes (CS:S, DoD:S, TF2, HL2:DM)
    • ServerBrowser now sorts by ping by default once again.
    • Fixed Mac crash on launch when running Mac OSX 10.5.8.
    • Fixed spectator bug where spectating a Sniper looking through scope didn't zoom fov

    05 October 2010

    Steam client update released

    A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

    Steam
    • Steam will now use the language selected in the retail installer instead of the current UI language when installing from disc
    • Fixed a Steam overlay crash on OSX
    • Removed redundant names and improved displaying a large number of tabs in tabbed chat windows
    • Fixed web browser layout
    • Fixed tab chat dropdown menu flashing for new message in hidden chat page
    • Mac Overlay crashes fixed when trying to render to a screen with no game objects being drawn
    • Mac Retail install support for install in non-english languages
    • Mac support for detecting 10.6.4 with the Apple Snow Leopard Graphics Update (http://support.apple.com/kb/HT4286) installed