Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

10 November 2010

Midweek Madness DoD:S for $/€2.50 £1.50

Act now to take advantage of huge savings on Day of Defeat: Source!

Enlist in an intense battle of Axis vs. Allied set in World War II Europe. Day of Defeat: Source is 75% off during the Midweek Madness sale. Offer ends Thursday at 4pm PDT.

ONLY  $2.50 or €2.50 or £1.50

13 July 2010

Day Of Defeat Now Available On Steam For Mac Users

Hey, Mac owners, you can now play Day of Defeat, courtesy of Steam.

Day of Defeat: Source Now Available on Mac

This week, Valve has added another title from its classic catalog into the growing Mac game library. Day of Defeat: Source now joins Portal, Team Fortress 2, Half-Life 2 and Counter-Strike Source as a native title for Apple's computer platform
Day of Defeat: Source launches for Mac as a SteamPlay title, allowing current owners of the PC version the option to also download and play it on Mac machines. As a SteamPlay title, users from both platforms can also face-off against each other on the World War II-inspired battlefield.










Day of Defeat began life as a Half-Life mod in 2000 before being purchased and sold by Valve, and publisher Activision, in 2003. In September 2005, Day of Defeat: Source was released.

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12 July 2010

Now on Mac! - Day of Defeat: Source

Now you can enjoy Day of Defeat: Source, the WWII mulitplayer classic from Valve, on your Mac! Assume the role of infantry, sniper or machine-gunner classes and experience the intense online action set in Europe during WWII.


10 June 2010

TF2, DoD:S and CS:S Beta Update Released

Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Made several changes that improve stability for clients running low on addressable memory.
  • Changed all HTML controls to use Webkit for the rendering engine.

18 February 2009

Orange Box Engine Update Released

Updates to the Orange Box Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Orange Box Engine
  • Updated the engine to report SteamIDs using the Steam_0 format instead of Steam_1
  • Fixed problems in Half-Life 2: Episode Two, Portal, and Source mods running the current Orange Box engine
  • Reverted the change that capped rate at 30000

23 May 2008

Day of Defeat Steamworks Update in Beta

A new update adding support for Steamworks is currently available in beta for Day of Defeat: Source, the popular World War II online action game from Valve, creators of the Half-Life and Counter-Strike games.
Leveraging the recently released free set of services available in Steamworks, the Day of Defeat update will add 51 achievements for DoD, player avatar display in the scoreboard and win panel, and detailed player statistics integrated with the Steam Community features (www.steamcommunity.com).

This update also adds support for popular features introduced in Valve's Team Fortress 2 (TF2), the PC title named multiplayer game of the year by Gamespy.com and PC Gamer. These include "nemesis/revenge" freeze cam and new effects driven by the particle system introduced to the Source engine for TF2.

In addition, this update will also introduce a new map, dod_Palermo, which is a remix of the most popular community map, dod_salerno.

Owners of Day of Defeat: Source, retail and Steam versions, may join the beta free of charge.

04 August 2006

Source SDK Update Released

A major update to the Source SDK has been released on Steam. Included in this update are major features and fixes for the tools in the Source SDK. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Major New Features
  • Half-Life 2: Episode One enhancements
  • NPC behavior enhancements
  • New Tool application called 'Source SDK Base'
    • Uses the latest shipping version of the Source Engine (HL2: Episode One)
    • This content will be updated whenever a new version of the Source Engine ships
    • Mod makers should always use its SteamAppId (215) in their single player and multi-player mods
  • Many other improvements and bug fixes

For a full list of changes, see the Source SDK Release Notes on the Valve Developer Community site.

07 July 2006

Day Of Defeat: Source Free Weekend On Now

The second Day of Defeat: Source Free Weekend has begun. This free trial period features all the new content recently added in the Summer Update to Day of Defeat: Source, including the new gameplay type (Detonation), new missions (Jagd, Colmar) and gameplay and technology enhancements. If you already have Steam, click here to give it a try with no obligation to buy. If you do not have a Steam account, click here to create a free account and join the ranks for the Free Weekend. All Steam users also receive free access to the recently added Media area, which features the DoD movie shorts and a growing collection of game trailers.

06 July 2006

Day of Defeat: Source Free Weekend Preload Commences

Preloading for the second Day of Defeat: Source Free Weekend has begun. This second free trial period features all the new content added to Day of Defeat: Source in the Summer Update, including the new gameplay type and missions. Click here to preload. Preloading will let you start playing the moment the countdown hits zero.

10 February 2006

18 January 2006

Source Engine SDK Update Released

A major update to the Source SDK has been released on Steam. Included in this update are several features and fixes for the tools in the Source SDK.

New SDK Features
  • High Dynamic Range lighting now supported in the tools
  • Day of Defeat: Source support now included
  • New Hammer Editor features:
    • VGUI Model browser with real-time 3D view
    • Map autosave/backup
    • Model and displacement rendering in 2D views
    • Many other small improvements and bug fixes

For a full list of changes, see the Source SDK Changelist on the Valve Developer Community site

22 December 2005

VALVE UNVEILS 64-BIT SOURCE(TM) GAMING TECHNOLOGY DEVELOPED IN CONJUNCTION WITH AMD

For those of you running with a 64-bit capable AMD processor, along with the Windows® 64-bit operating system, Half-Life 2 and Lost Coast are now available in native 64-bit versions. Steam will automatically detect your OS and run the appropriate version the next time you run these games.

We've been working with AMD to get the Source engine up and running in 64-bit mode to make sure we're taking advantage of these hardware configurations. This is just a first step for Valve into 64-bit. Going forward, we realize that more and more of our customers will be running with 64-bit processors and we will be set to take true advantage of them.


01 December 2005

Day of Defeat: Source and Rag Doll Kung Fu Update Available

Updates to Day of Defeat: Source and Rag Doll Kung Fu have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source
  • Added new map dod_argentan

Rag Doll Kung Fu
  • Fixed not being able to play past the second level transition

28 September 2005

CS:S AND HL-1: ANTHOLOGY AVAILABLE NOW AT NORTH AMERICA RETAIL OUTLETS

Valve Corporation today announced that Counter-Strike™: Source™ and the Half-Life® 1: Anthology are available now at retail outlets in North America.

In addition to the latest version of the world's number 1 online action game, Counter-Strike: Source also includes Half-Life 2: Deathmatch and Day of Defeat®: Source, the latest version of the popular WWII online action game from Valve. [...]

For more information, please visit: www.valvesoftware.com

26 September 2005

14 September 2005

Day of Defeat: Source Available Now for Pre-load and Pre-Purchase

Day of Defeat®: Source™, the latest version of Valve's popular WWII online action game, is available now for pre-load and pre-purchase. Day of Defeat: Source leverages the Source engine's advanced features such as high-dynamic range lighting, advanced graphics, and realistic physics simulation.

Anyone may pre-load the game free of charge and decide to purchase at any time. Those who pre-purchase the game before it is released will save 10%. To pre-load, pre-purchase or just find out more, please visit www.steampowered.com.

03 June 2005

Source SDK Update Released

A Source SDK update is available and will be applied automatically when Steam is restarted. The changes include:

New Features to the Source SDK
  • Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar
  • Added hl2mp model animation sources under sourcesdk_content\hl2mp\modelsrc\player\player_male_anims.qc and player_female_anims.qc
  • Added a sample skeleton for use with MotionMapper under sourcesdk_content\generic\modelsrc\heavy_walk.smd. This can be used with various HL2MP animations (like hl2mp\modelsrc\combine_soldier_xsi\reload_standing.smd). It is meant for use as the second parameter on the MotionMapper command line
  • Added MotionMapper template files (referenced by documentation) under SourceSDK\Bin\MotionMapperTemplates
  • Fixed compiling shaders with spaces in the MOD path.
  • Added files for the VertexLitGeneric shader under the src\sdkshaders\advanced directory (when you install the source code)

These issues have been resolved
  • Updated MotionMapper and its code to the latest version
  • Fixed qc_eyes outputting a wrong filename in the QC text