Showing posts with label Add. Show all posts
Showing posts with label Add. Show all posts

10 March 2011

Day of Defeat: Source Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added check to prevent multiplayer servers from transmitting 1 as their maxplayers value to connecting clients
  • Fixed clients being able to use particle exploits on sv_pure servers

19 January 2011

Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Updated the Linux srcds_run script
    • Added warning message for people running the server as root
    • Changed the working directory to the game tree before executing the dedicated server
  • Updated the existing localization files
  • Added Czech, Hungarian, Romanian and Turkish localization files

11 January 2011

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam
  • Made various improvements to Recommendations:
    • Made some general improvements to the algorithm to make "Similar Items" a little more similar
    • Changed primary source for generated recommendations to be recent playtime rather than recent purchases, prioritizing "new to you" games (ie, games where your recent playtime makes up the bulk of your total playtime for that game)
    • Fixed DLC recommendations showing for games you haven't really played yet
    • Games you've recommended will now be shown on your community profile page
    • Fixed friend recommendations for free games you haven't yet played to show on your recommended page just like friend recommendations for games you don't own.
    • Added links to the new "Friend Activity" page to the store homepage and community home panel.
  • Added Turkish translation to the Steam client
  • [Windows] Chinese, Japanese, and Korean typing support in the in-game overlay, for some games
  • Fixed a case where a hyperlink in chat could take you to a player’s profile instead
  • Fixed community opening to your profile instead of the blotter when community is your favorite window (thanks Sir_Brizz!)
  • Improved Matchmaking function performance
  • Fixed starting game executables with very long command line parameters (>255 characters)
  • Fixed keyboard navigation in menus
  • [Mac OSX] Overlay improved (works with Farming Simulator) and fixed an OpenGL state bug
  • [Mac OSX] Implemented Minimize Cmd-M menu command.
  • [Mac OSX] Improved Cmd-W to be more reliable
  • Fix games not launching after resolving a Cloud conflict
  • [Mac OSX] Fix layout on file open dialog when adding a non-Steam game
  • Fix layout on server browser dialog
  • Removed code for the now-ended Civilization V charity promotion
  • [Mac OS X] Fixed cursor not showing up in game overlay on some games
  • [Mac OS X] Dock Icon will not persistently bounce once it has a badge with a count of pending IMs.
  • Fixed Steam not remembering Cloud settings in certain situations.

07 January 2011

Day of Defeat: Source Updates Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.

18 December 2010

Day of Defeat: Source Updates Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Improved sv_pure:
    • Materials / Models / Sounds / Animations are more comprehensively protected.
    • Switched from CRC to MD5 hashes for stronger per-file validation.
    • Fixed some issues between custom files and server whitelists over level changes.
  • Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library

19 November 2010

DoD:S, TF2, CS:S and HL2:DM Updates Released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
  • [Windows] Improved custom mouse acceleration
  • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
  • [Windows] Fixed UI tooltips so that they display correctly on first hover

04 November 2010

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam
  • Updating store pages to show stats and launch options for games you own.
  • Updated Speex and JPEG libraries
  • Fix a memory leak when toggling the game viewed in the details view
  • Fix a crash when receiving and merging updated data for stats/achievements in some situations
  • Fix sometimes failing to fully recognize a game as exited for certain launcher app setups
  • Fixed navigating to game guides in the store
  • Fix Steam Cloud bug where users who converted from the demo to the full version of Everyday Genius: SquareLogic, Lara Croft and the Guardian of Light, or Jolly Rover would have their progress reverted to the progress they made in the demo while opted into the beta
  • Fixed community chat bug
  • Fixed displaying Steam Service dialog under OSX
  • Fixed a couple rare crashes and added more instrumentation around potential memory corruption
  • Fixed Steam API logging
  • Improve tooltips support under OSX
  • Added installer support under OSX for an upcoming game release

30 September 2010

CS:S, DoD:S, TF2, HL2:DM / Engine Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine (CS:S, DoD:S, TF2, HL2:DM)
  • Added sv_alltalk to the list of convars that are checked for the sv_tags list.
  • Fixed a model instance crash.
  • Removed engine ConVar "r_ForceRestore"

Other Games
  • Half-Life 2: Deathmatch 
  • Updated to run on the Orange Box engine with CS:S, DoD:S, and TF2

15 September 2010

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam
  • Added support to update AMD/ATI video drivers
  • Bug fixes in JPEG decoding of images with embedded EXIF profiles
  • Crash fix in voice chat
  • SteamService uninstall improvements
  • Improved in-game overlay compatibility with some third-party software
  • Improved in-game overlay browser forward/back navigation

08 September 2010

TF2, CS:S and DoD:S Updates Released

Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
  • Disabled clients loading server plug-ins unless the plug-ins are signed by Steam or the client is running in insecure mode.
  • Added a checkbox to the Options->Audio dialog to control muting the audio when the game window is in the background.

01 July 2010

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam Client
  • Added UI to disable Steam Cloud per-game and per-account.
  • Added an icon in list view for uninstalled games that support cloud.
  • Steam Cloud will now download files for installed games on logon.
  • Fixed Steam Cloud sync failures that occurred because of deleted files.
  • Improve text hit testing in chat windows.
  • Make player names in chat windows clickable, taking you to that user's profile.
  • Fixed tabs in the settings dialog sometimes not drawing correctly.
  • Fixed a regression that prevented steam from automatically validating and repairing damaged game caches on launch.
  • Shortened the delay between launching steam and being offered offline mode in the case of no network connectivity.
  • Fixes the label under the dropdown on the game properties updates page for non-cloud games.
  • Shows the "cloud disabled" icon in list view for games with cloud disabled that are not installed.
  • Fixes players paying mods showing up as "in-game" rather than "in-mod" in the friends window.
  • Fixes the login button in the login dialog becoming enabled when the dialog is dragged after the button is pressed.
  • Improves whitespace detection in chats.
  • Fixes a confusing error message when attempting to back up to a directory that doesn't exist (it would tell you the disk doesn't have enough space).
  • Fixes weirdness with radio buttons when pressing the 'back' key on the backup wizard.
  • Fixes game manuals not opening in an external browser.
  • [OSX] Makes player names in chat windows clickable
  • [OSX] Fixed a class of bugs that could cause steam to hang while shutting down, especially if network settings had changed.
  • [OSX] Fixes tooltip flickering.
  • [OSX] Cmd+Left/Right now go to beginning/end of line.
  • [OSX] Option+Left/Right now go to word boundaries.
  • [OSX] Option+Enter now inserts a newline.
  • [OSX] Fixes some Windows-specific wording about the notification tray in the preferences/settings window.
  • [OSX] Prevents backing up files to the file system root.
  • [OSX] Treats the return key the same as the enter key.

16 June 2010

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam Client
  • Reduces bandwidth used for stats and achievements on OSX
  • Improves reliability when multiple achievements are unlocked simultaneously
  • Fix for possible Steam lockup when launching a game
  • Added 'view game store page' option on the context menu for friends who are in a game
  • Fixed steamclient.dll importing a function not available on Win2k

27 May 2010

TF2, DoD:S and CS:S Beta Update Released

Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

GameUI
  • Fixed the desktop resolution not appearing in the list of valid resolutions when using windowed-mode.

Server Browser
  • Fixed a crash caused by leaving the server browser open while playing.

Engine
  • Added client/server version check on client connect.
  • Fixed a crash caused by hitting ctrl-alt-del while playing.

03 February 2010

Engine Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Enabled Steam Cloud support for key bindings and custom spraypaint images 
  • Added Options->Multiplayer->Advanced option to toggle off/on: default is on

15 June 2009

Source SDK Update Released

Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source SDK
  • Added source files for ten shipping TF2 maps
    • arena_lumberyard
    • arena_ravine
    • cp_badlands
    • cp_dustbowl
    • cp_granary
    • cp_gravelpit
    • ctf_2fort
    • pl_badwater
    • pl_goldrush
    • tc_hydro
  • Updated shadercompile binaries and added missing DLL needed for shader compilation

SDK Tools
  • Fixed the issues with the following tools: height2ssbump, normal2ssbump, pfm2tga, splitskybox, vbspinfo, vmt_tweak, vmtcheck, shadercompile
  • Fixed an issue in studiomdl pertaining to $shadowlod

Hammer
  • The texture browser automatically ignores most textures that cannot be placed on brushes or displacements, as well as anything inside a .svn folder for those using svn as their choice of versioning software.
  • Added additional auto visgroups for sprites and cubemaps
  • Separated the VRAD calls into two sequential while using HDR (-ldr and -hdr) instead of -both
  • Model browser is now created once per session
  • Displacement brush dial now has greater range
  • Added a stop button to sound previews

SDK Launcher
  • Added the ability to edit game configurations with vconfig

Source Code
  • Added a new template mod that replaces the old 'advanced' source . This template has options for teams,classes, sprinting, prone, stamina, etc.
  • Added shader source; fxc.exe, psa.exe and vsa.exe must be placed into the dx9sdk\utilities folder and you must modify materialsystem\stdshaders\buildsdkshaders.bat to set your paths.
  • Most tonemap controller options now work in multiplayer. The 'template mod' map 'sdk_teams_hdr' demonstrates this.
  • All three mod types by default mount the required appids - Multiplayer uses 218 and mounts 320 for example. Gameinfo.txt contains a new entry 'AdditionalAppId' for this purpose.
  • Particle systems can now be defined with a per-map manifest, similar to soundscapes.
  • Fixed a number of issues which caused the server to not compile in linux

Multiplayer Source Code
  • Players animate with the new animation system that came along with TF2.
  • Fixed third person animations and all effects
  • Fixed SLAM issues
  • Fixed Use of UTIL_GetLocalPlayer on the server in various locations
  • Fixed a number of other bugs / asserts

Singleplayer Source Code
  • Fixed a number of issues preventing the source from functioning correctly
  • Added new vehicle "hl2buggy" so that users may have both the charger and the old buggy

13 January 2009

TF2 and Day of Defeat: Source Update Released

Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Additions
  • Added a Quick List view to the serverbrowser

09 July 2008

Source SDK Update Released

Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Enhancements
  • Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
  • Updated SDK source code for Orange Box mods
  • Added example particle system files to SDK content

Bug Fixes
  • Updated Linux binaries and makefiles for dedicated servers and server plugins
  • The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
  • Fixed crash in 'splitskybox.exe'
  • Day of Defeat: Source now appears in the list of Orange Box games

12 June 2008

Source SDK Beta Update Released

A new Source SDK Beta has been released. To access the Beta, go to File -> Settings, and on the Account tab will be a drop down. Select Source SDK Beta, and then allow Steam to restart itself. The specific changes for this Beta include:

Enhancements
  • Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
  • Updated SDK source code for Orange Box mods
  • Added example particle system files to SDK content

Bug Fixes
  • Updated Linux binaries and makefiles for dedicated servers and server plugins
  • The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved

Known Issues
  • SDK shaders have not yet been updated for Orange Box games
  • New editors can be accessed by adding '-tools' to the launch options for Orange Box games or mods utilizing the Orange Box engine

04 June 2008

Day of Defeat: Source Beta Update Released

Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source Beta
  • Added Steamworks stats
  • New team identifier icons as rewards for completing achievements - 1 per class achievement, and 1 for completing all achievements
  • Added cvar dod_friendlyfiresafezone - units around the player where they will do no direct damage on FF on servers ( default 100 units )
  • Dropping a weapon in the spawn and changing class will now fizzle out the dropped weapon
  • Fixed unducking while jumping potentially getting you stuck in the roof
  • Player model fixes to address the 'left peek' issue
  • Fixed kb_act default binding for large map being broken
  • Marked r_screenfademinsize and r_screenfademaxsize as cheats
  • Players now respawn even if they have the class menu up - changing class will respawn them instantly now
  • Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
  • Fixed long range rocket achievement being awarded when you kill an ironsight k98 or garand
  • Fixed picking up an mg42 with an empty clip playing the wrong animation
  • Achievement progress now stored in steam
  • Added more default crosshairs
  • Adjusted scoreboard to make the local player a bit more readable

29 May 2008

Day of Defeat: Source Beta Update Released

Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source Beta
  • Fix for client crash in spectator gui
  • Fixed third person tracers not drawing properly
  • Reverting view position change when sniper zoomed
  • Added cvars dod_playrivalrysounds and dod_playachievementsound
  • Suicide no longer removes a kill
  • Fixed bullet decals being misaligned when iron sighted
  • Fixed being able to dominate a teammate if friendlyfire was on
  • sv_friction and sv_stopspeed are now accessible again
  • Reduced size of impact effects at distance
  • Fix for deployed bazooka and mg having full mouse sensitivity
  • Fix for iron sight deploy animation sometimes taking longer
  • Player avoidance now prevents stationary players from occupying the same space
  • Some particle systems updated
  • Fixes to the custom map achievement