Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added check to prevent multiplayer servers from transmitting 1 as their maxplayers value to connecting clients
- Fixed clients being able to use particle exploits on sv_pure servers
Showing posts with label Fix. Show all posts
Showing posts with label Fix. Show all posts
10 March 2011
Day of Defeat: Source Update Released
04 March 2011
Day of Defeat: Source Update Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a problem with the DirectX8 cloud shader
24 February 2011
Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed another server crash exploit caused by malformed network packets
22 February 2011
Update Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a server crash exploit caused by malformed network packets
24 January 2011
Update Released
Label
Dedicated Server,
Fix,
Server,
Update,
Win2k,
Windows 2000
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed the dedicated server not running on machines using Win2k
11 January 2011
Steam client update released
Label
Add,
Fix,
Language,
Mac,
OSX,
Steam,
Steam Cloud,
Steam Community,
Update
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Made various improvements to Recommendations:
- Made some general improvements to the algorithm to make "Similar Items" a little more similar
- Changed primary source for generated recommendations to be recent playtime rather than recent purchases, prioritizing "new to you" games (ie, games where your recent playtime makes up the bulk of your total playtime for that game)
- Fixed DLC recommendations showing for games you haven't really played yet
- Games you've recommended will now be shown on your community profile page
- Fixed friend recommendations for free games you haven't yet played to show on your recommended page just like friend recommendations for games you don't own.
- Added links to the new "Friend Activity" page to the store homepage and community home panel.
- Added Turkish translation to the Steam client
- [Windows] Chinese, Japanese, and Korean typing support in the in-game overlay, for some games
- Fixed a case where a hyperlink in chat could take you to a player’s profile instead
- Fixed community opening to your profile instead of the blotter when community is your favorite window (thanks Sir_Brizz!)
- Improved Matchmaking function performance
- Fixed starting game executables with very long command line parameters (>255 characters)
- Fixed keyboard navigation in menus
- [Mac OSX] Overlay improved (works with Farming Simulator) and fixed an OpenGL state bug
- [Mac OSX] Implemented Minimize Cmd-M menu command.
- [Mac OSX] Improved Cmd-W to be more reliable
- Fix games not launching after resolving a Cloud conflict
- [Mac OSX] Fix layout on file open dialog when adding a non-Steam game
- Fix layout on server browser dialog
- Removed code for the now-ended Civilization V charity promotion
- [Mac OS X] Fixed cursor not showing up in game overlay on some games
- [Mac OS X] Dock Icon will not persistently bounce once it has a badge with a count of pending IMs.
- Fixed Steam not remembering Cloud settings in certain situations.
07 January 2011
Day of Defeat: Source Updates Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added the "Server can execute" flag to the “r_cleardecals” command.
- Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
- Fixed a crash on exit for Mac clients.
21 December 2010
Day of Defeat: Source Updates Released
Label
Custom-Map,
DoD,
Exploit,
Fix,
Source Engine,
Update
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed an engine crash caused by too many precached models in some community maps.
Day of Defeat: Source
- Fixed an exploit where clients could prevent weapons from recoiling properly.
19 November 2010
DoD:S, TF2, CS:S and HL2:DM Updates Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
- [Windows] Improved custom mouse acceleration
- [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
- [Windows] Fixed UI tooltips so that they display correctly on first hover
16 November 2010
Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Fixed Steam Cloud showing as endlessly syncing for some games
- Fixed a case where Steamworks matchmaking could lose some keys set in the lobby, when running against the new matchmaking server
- Fixed an issue where some windows could appear briefly before they were ready to be shown
- Fixed game download stalling for some users when downloading games with DLC
- Windows: Fixed Steam client update stalling for some users with HSDPA modems
- Windows: Fixed compatibility for in-game overlay and games calling GetRawInputBuffer
- Windows: Improved performance of .dmp file writing on client asserts/crashes
- OSX: Improved retail game install to minimize amount of game data that needs to be downloaded after initial install
- OSX: Fixed badge count listed as ‘1’ after auto-joining a server using the server browser
11 November 2010
TF2, CS:S, DoD:S and HL2:DM Updates Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a bug with voice recording intermittently not recording after playing in a level for a while (Mac)
- Fixed a rare client crash caused by text rendering (Mac)
- Updated the server browser localization files
04 November 2010
Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Updating store pages to show stats and launch options for games you own.
- Updated Speex and JPEG libraries
- Fix a memory leak when toggling the game viewed in the details view
- Fix a crash when receiving and merging updated data for stats/achievements in some situations
- Fix sometimes failing to fully recognize a game as exited for certain launcher app setups
- Fixed navigating to game guides in the store
- Fix Steam Cloud bug where users who converted from the demo to the full version of Everyday Genius: SquareLogic, Lara Croft and the Guardian of Light, or Jolly Rover would have their progress reverted to the progress they made in the demo while opted into the beta
- Fixed community chat bug
- Fixed displaying Steam Service dialog under OSX
- Fixed a couple rare crashes and added more instrumentation around potential memory corruption
- Fixed Steam API logging
- Improve tooltips support under OSX
- Added installer support under OSX for an upcoming game release
29 October 2010
CS:S, DoD:S, TF2, HL2:DM Update Released
Label
Dedicated Server,
DoD,
Fix,
HLTV,
Update
The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a dedicated server crash when HLTV disconnects
- Fixed a crash in the materialsystem
28 October 2010
CS:S, DoD:S, TF2, HL2:DM Update Released
The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine (CS:S, DoD:S, TF2, HL2:DM)
- Removed the rate limit for the "status" command when entered into the server console
- Fixed an exploit that allowed people to send fake server messages to clients
- Significantly improved engine vertex compression (large reduction in per-model memory usage)
06 October 2010
TF2, CS:S and DoD:S Updates Released
Updates to Team Fortress 2 and Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Shared Changes (CS:S, DoD:S, TF2, HL2:DM)
- ServerBrowser now sorts by ping by default once again.
- Fixed Mac crash on launch when running Mac OSX 10.5.8.
- Fixed spectator bug where spectating a Sniper looking through scope didn't zoom fov
05 October 2010
Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Steam will now use the language selected in the retail installer instead of the current UI language when installing from disc
- Fixed a Steam overlay crash on OSX
- Removed redundant names and improved displaying a large number of tabs in tabbed chat windows
- Fixed web browser layout
- Fixed tab chat dropdown menu flashing for new message in hidden chat page
- Mac Overlay crashes fixed when trying to render to a screen with no game objects being drawn
- Mac Retail install support for install in non-english languages
- Mac support for detecting 10.6.4 with the Apple Snow Leopard Graphics Update (http://support.apple.com/kb/HT4286) installed
30 September 2010
CS:S, DoD:S, TF2, HL2:DM / Engine Update Released
Label
Add,
ConVar,
DoD,
Fix,
Orange Box Engine,
r_ForceRestore,
Remove,
Source Engine,
sv_alltalk,
sv_tags,
Update
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine (CS:S, DoD:S, TF2, HL2:DM)
- Added sv_alltalk to the list of convars that are checked for the sv_tags list.
- Fixed a model instance crash.
- Removed engine ConVar "r_ForceRestore"
Other Games
- Half-Life 2: Deathmatch
- Updated to run on the Orange Box engine with CS:S, DoD:S, and TF2
21 September 2010
CS:S, DoD:S, TF2 Updates Released
Label
-heapsize,
Exploit,
Fix,
Multicore Rendering,
Optimization,
Remove,
Source Engine,
Update,
VAC
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2)
- Optimizations to multi-core rendering
- Removed -heapsize command line argument. Some detail: This command made sense in Half-Life 1’s memory manager. The current engine manages memory in a way that doesn’t need it specified. Under some circumstances, specifying a non-optimal heapsize causes crashes and/or reduced performance
- Fixed an exploit that allowed people to send fake VAC messages to clients
15 September 2010
Steam client update released
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
Steam
- Added support to update AMD/ATI video drivers
- Bug fixes in JPEG decoding of images with embedded EXIF profiles
- Crash fix in voice chat
- SteamService uninstall improvements
- Improved in-game overlay compatibility with some third-party software
- Improved in-game overlay browser forward/back navigation
10 September 2010
CS:S, DoD:S, TF2 / Engine Update Released
Label
Fix,
Source Engine,
Update
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine (CS:S, DoD:S, TF2)
- Fixed clients locking up while attempting to load the game and re-enabled signature checking
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